Gaming

CTE, Educational Technology, Gaming, GOBLIN, Reflections, XP

Teaching in Higher Ed Podcast

Recently I had the honor of participating in the Teaching in Higher Ed Podcast hosted by Bonni Stachowiak. My half-hour session with Bonni focused on games in higher education. Specifically, I spoke about GOBLIN, eXperience Play, and my use of games in faculty development at the University of Oklahoma. For more details, listen to the podcast episode here: […]

CTE, Educational Technology, Gaming, GOBLIN, Projects, Trainings, Workshop

Announcing GOBLIN: goblin.keeganslw.net

Games Offer Bold Learning Insights Nowadays (GOBLIN) is an interactive adventure game that is, first and foremost, a vehicle to experientially teach pedagogical concepts. In other words, GOBLIN aims to synergistically combine professional development, storytelling, and a role-playing game into a memorable, engaging learning experience for instructors. Over the course of GOBLIN, topics ranging from scaffolding and overcoming failure […]

CTE, Educational Technology, Gaming, Lynda FLC, Projects, Reflections, Trainings, Updates

Trainings, Projects, & Gaming – Fall 2015 Updates & Reflections

Hello internet, it has been a while. I have wanted to do more blogging recently. Yet, I keep running into the issue of starting a post with an awesome idea, but keeping the post in draft form indefinitely because it is not high enough quality or I feel there are pieces missing. I need to interrupt this pattern. […]