Ed

#OpenEd16, Conference, CTE, Educational Technology, GOBLIN, Presentation

Anatomy of Slaying GOBLINs – #OpenEd16 Presentation

Last week, John and I gave one of my favorite presentations while at #OpenEd16. We spoke about our game-based professional development program, GOBLIN. During our 25 minute presentation, we combined role-play, gameplay, storytelling, and discussion to emulate the experience of participating in a session of GOBLIN. Role-Play To add subtle hype to our final-day-of-the-conference session, we distributed a few sightings […]

CTE, Educational Technology, Gaming, GOBLIN, Reflections, XP

Teaching in Higher Ed Podcast

Recently I had the honor of participating in the Teaching in Higher Ed Podcast hosted by Bonni Stachowiak. My half-hour session with Bonni focused on games in higher education. Specifically, I spoke about GOBLIN, eXperience Play, and my use of games in faculty development at the University of Oklahoma. For more details, listen to the podcast episode here: […]

CTE, Educational Technology, Gaming, Lynda FLC, Projects, Reflections, Trainings, Updates

Trainings, Projects, & Gaming – Fall 2015 Updates & Reflections

Hello internet, it has been a while. I have wanted to do more blogging recently. Yet, I keep running into the issue of starting a post with an awesome idea, but keeping the post in draft form indefinitely because it is not high enough quality or I feel there are pieces missing. I need to interrupt this pattern. […]