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CTE, Educational Technology, GOBLIN, Reflections, XP

Gamification and Game-Based Learning QA Whitepaper

Recently, I was given several questions as part of a whitepaper prompt covering gamification and game-based learning to submit to the InSync Blended Learning Hub (thanks Phylise!). I’ll be treating these questions informally and only plan to give off-the-cuff responses (no additional research happening here this time!). Alright, here goes nothing: Q1) How do you define […]

Canvas, CTE, Educational Technology, Resource, Workshop

Web Annotation With Hypothes.is In Canvas Training Session

This post is being used to document and distribute materials associated with a training I’m giving at the University of Oklahoma, which covers collaborative web annotation as a tool for engaging students. “Writing in the margins” of books and journal articles (or any other texts) in collaboration with others is one way instructors seek to enhance […]

Canvas, CTE, Educational Technology, Reflections

10 Notable Ideas From InstructureCON 2016

I’m aware that this post is overdue since InstructureCON concluded two months ago, but I wanted to share a few ideas from the conference. If you prefer a breakdown of the sessions I attended, I recommend checking out John Stewart’s eleven posts linked in his concluding reflection. EdCamp – InstructureCON Un-Conference 1. Canvas Mentor Professors: This […]