OU

Canvas, CTE, Educational Technology, Trainings, Workshop

PAINTing the Canvas

March has been filled with GOBLINs (traditional and #netnarr surprises), preparing for #OLCInnovate, #Domains17, and planning a new training program called PAINT Canvas. For the last year that I’ve facilitated Canvas training, much of my energy has been spent on-boarding instructors into the new Canvas software while helping them think through how this impacts their course design. Canvas Camp is […]

CTE, Educational Technology, How To, Resource, XP

Changing Domain For A WordPress Website in 3 Steps

Today, John and I moved the eXperiencePlay website from xp.keeganslw.com to experienceplay.education. I was worried this process would be cumbersome but I was pleasantly surprise when we succeeded after a few minutes of research and work. Prerequisites Before initiating the domain change process, I registered experienceplay.education on Namecheap, pointed the Name Servers at my Reclaim Hosting […]

Canvas, CTE, Educational Technology, Resource, Trainings

Our Most Important Canvas Training

Last week was the 19th Canvas Camp hosted at the University of Oklahoma. Looking back on its evolution from May 2016 to today, the dozens of courses developed by participating instructors, and the feedback I’ve received, Canvas Camp is an ongoing success. Background Canvas Camp is intended to teach instructors how to use Canvas while they are producing their first […]

CTE, Educational Technology, Gaming, GOBLIN, Projects, Trainings, Workshop

Announcing GOBLIN: goblin.keeganslw.net

Games Offer Bold Learning Insights Nowadays (GOBLIN) is an interactive adventure game that is, first and foremost, a vehicle to experientially teach pedagogical concepts. In other words, GOBLIN aims to synergistically combine professional development, storytelling, and a role-playing game into a memorable, engaging learning experience for instructors. Over the course of GOBLIN, topics ranging from scaffolding and overcoming failure […]