design

Conference, CTE, EdTech, GOBLIN, Presentation

Anatomy of Slaying GOBLINs – #OpenEd16 Presentation

Last week, John and I gave one of my favorite presentations while at #OpenEd16. We spoke about our game-based professional development program, GOBLIN. During our 25 minute presentation, we combined role-play, gameplay, storytelling, and discussion to emulate the experience of participating in a session of GOBLIN. Role-Play To add subtle hype to our final-day-of-the-conference session, we distributed a few sightings […]

CTE, EdTech, Workshop, XP

eXperience Plan

If you are interested in participating in eXperience Play (XP) remotely, I am going to provide a to-do list of items each week. These to-do lists will include a variety of tasks such as playing games, reflecting, blogging, and portions of game development. If you complete all five to-do lists, you will produce an educational text-based […]

CTE, EdTech, Reflections

#games4ed – Leading My First Twitter Chat

Last night I moderated the #games4ed live chat. Little do anyone know, this was my first time to host a Twitter chat. O.o I’ve had a lot of fun on Twitter recently. First I remotely participated in a conference and then I published my first set of open Twitter data. Not to mention joining the #games4ed live chats and meeting many awesome people: Melissa Pilakowski, Steven Isaacs, Mark […]