GOBLIN

CTE, EdTech, GOBLIN, Projects, Reflections, Resource, Trainings

GOBLIN as Open Educational Resource (OER)

This post is written by guest blogger John Stewart. John is the Assistant Director of Digital Learning at the Center for Teaching Excellence at the University of Oklahoma and my collaborator on GOBLIN. While the thought of gamifying an entire class or even elements of a class will be daunting for many, GOBLIN also includes more universal and applicable concepts. […]

CTE, EdTech, Gaming, GOBLIN, Projects, Trainings, Workshop

Announcing GOBLIN: goblin.keeganslw.net

Games Offer Bold Learning Insights Nowadays (GOBLIN) is an interactive adventure game that is, first and foremost, a vehicle to experientially teach pedagogical concepts. In other words, GOBLIN aims to synergistically combine professional development, storytelling, and a role-playing game into a memorable, engaging learning experience for instructors. Over the course of GOBLIN, topics ranging from scaffolding and overcoming failure […]

CLMOOC, CTE, EdTech, MBS, Projects, Trainings, Updates

What’s In Store for Spring 2016?

I am really looking forward to the trainings and presentations for the upcoming semester. In particular, I am excited about hosting GOBLIN for the first time (more details below). In addition to GOBLIN, here’s a list of trainings I am offering this semester through CTE (descriptions, schedules, and sign-up links provided where available): Mobile Blogging & Scholarship […]