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CTE, EdTech, Workshop, XP

eXperience Polish

If you are interested in participating in eXperience Play (XP) remotely, I am going to provide a to-do list of items each week. These to-do lists will include a variety of tasks such as playing games, reflecting, blogging, and portions of game development. If you complete all five to-do lists, you will produce an educational text-based […]

#Games4Ed, CTE, EdTech, Reflections

#games4ed – Leading My First Twitter Chat

Last night I moderated the #games4ed live chat. Little do anyone know, this was my first time to host a Twitter chat. O.o I’ve had a lot of fun on Twitter recently. First I remotely participated in a conference and then I published my first set of open Twitter data. Not to mention joining the #games4ed live chats and meeting many awesome people: Melissa Pilakowski, Steven Isaacs, Mark […]

CTE, EdTech, Reflections

OLC Innovate: Reflections on Virtually Attending

Recently, I had the pleasure to attend OLC Innovate. Well, not in the traditional sense. Rather, I participated through the available digital mediums at the conference. Twitter was a large portion of my engagement, but I also joined a couple conference sessions hosted by Virtually Connecting and even remotely played games with several attendees. All in all, I connected with […]

CTE, EdTech, Reflections

OLC Innovate: Open Twitter Data

During OLC Innovate, I setup TAGS Explorer to collect all the tweets containing #OLCInnovate. Originally, I was only interested in the various hashtags used at this conference. Overtime, my interests quickly evolved as others started engaging with the dataset. Now I want to give others the opportunity to play with and analyze the tweets from OLC Innovate. Access the Data! […]

CTE, EdTech, GOBLIN, Projects, Reflections, Resource, Trainings

GOBLIN as Open Educational Resource (OER)

This post is written by guest blogger John Stewart. John is the Assistant Director of Digital Learning at the Center for Teaching Excellence at the University of Oklahoma and my collaborator on GOBLIN. While the thought of gamifying an entire class or even elements of a class will be daunting for many, GOBLIN also includes more universal and applicable concepts. […]