opened16

CTE, EdTech, Reflections, Workshop, XP

Hacking My Presentation – Gamifying the Classroom

Fact: Graduate students are the best! ūüôā So, last night¬†I hosted a workshop about “gamifying the classroom” (and game-based learning) for the Graduate Teaching Academy hosted by OU’s Center for Teaching Excellence. I ended up experimenting with this workshop quite a bit and wanted to share some of my adventures/reflections. Storytelling – A Presentation Platform? […]

Conference, CTE, EdTech, Reflections

What Was Absent From #OLCInnovate?

Now that I’ve journaled my experiences at #OLCInnovate¬†I wanted to dive deeper into a couple things I feel were¬†missing (to the extent I’d like to see) from #OLCInnovate. Bring Students to #OLCInnovate Since the conversations at #OpenEd16, especially surrounding the presentation that Adam Croom facilitated and involved student voices, I’ve seen more focus on including¬†students […]

#OpenEd16, Conference, CTE, EdTech, GOBLIN, Presentation

Anatomy of Slaying GOBLINs – #OpenEd16 Presentation

Last week, John and I gave one of my favorite presentations while at #OpenEd16. We spoke¬†about our game-based professional development program,¬†GOBLIN.¬†During our 25 minute presentation, we combined role-play,¬†gameplay, storytelling, and discussion to emulate the experience of participating in a session of GOBLIN. Role-Play To add subtle hype to our final-day-of-the-conference¬†session, we distributed a few sightings […]