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CTE, EdTech, GOBLIN, Projects, Reflections, Resource, Trainings

GOBLIN as Open Educational Resource (OER)

This post is written by guest blogger John Stewart. John is the Assistant Director of Digital Learning at the Center for Teaching Excellence at the University of Oklahoma and my collaborator on GOBLIN. While the thought of gamifying an entire class or even elements of a class will be daunting for many, GOBLIN also includes more universal and applicable concepts. […]

CTE, EdTech, Gaming, GOBLIN, Projects, Trainings, Workshop

Announcing GOBLIN: goblin.keeganslw.net

Games Offer Bold Learning Insights Nowadays (GOBLIN) is an interactive adventure game that is, first and foremost, a vehicle to experientially teach pedagogical concepts. In other words, GOBLIN aims to synergistically combine professional development, storytelling, and a role-playing game into a memorable, engaging learning experience for instructors. Over the course of GOBLIN, topics ranging from scaffolding and overcoming failure […]

CTE, EdTech, Projects, Trainings

What’s In Store for Spring 2016?

I am really looking forward to the trainings and presentations for the upcoming semester. In particular, I am excited about hosting GOBLIN for the first time (more details below). In addition to GOBLIN, here’s a list of trainings I am offering this semester through CTE (descriptions, schedules, and sign-up links provided where available): Mobile Blogging & Scholarship […]

EdTech

Find Five Friday Fun (First)

In the spirit of the #F5F #clmooc tradition. I want to give some shout-outs that reflect my experiences during my first week of the Connected Learning MOOC. I am providing author names, links, and the content they posted that spoke to me this week. 1. Susan Watson – “Somebody better give us an assignment….” This was a great […]